Hell’s armies will be given a little more time to prepare, as the launch of rhythm FPS Metal: Hellsinger has been moved to 2022.
OSLO, Norway – November 19th, 2021 – Originally set to launch in 2021, Metal: Hellsinger is a rhythm FPS in which you blast your way through Hell to the headbanging vocals of artists such as Alissa White-Gluz (Arch Enemy), Tatiana Shmayluk (Jinjer), and Mikael Stanne (Dark Tranquillity). Now developer The Outsiders and publisher Funcom have decided to move the release to 2022 in order to meet the high expectations for the game.
First announced in June 2020, Metal: Hellsinger immediately caught the imagination of gamers and pundits. It features an immersive and innovative way of incorporating music in games, through the use of layered tracks. Each level has its own song, and every song is divided into multiple layers. Your performance impacts how many layers of the song will be played at a time, starting with atmospheric background music, and ending with powerful metal anthems.
The Metal: Hellsinger development team consists of people with an incredible track record of creating blockbuster FPS hits and is spearheaded by Executive Producer Shila Vikström and Creative Director David Goldfarb. An industry veteran with a history of FPS success, Goldfarb was Lead Designer of Battlefield: Bad Company 2 and Battlefield 3, as well as Game Director of Payday 2.
Metal: Hellsinger will release on PC and next-generation PlayStation and Xbox.
Funcom is a developer and publisher of online games for PC and consoles. Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of more than twenty released games. Titles include ‘Conan Exiles‘, ‘Secret World Legends, ‘Age of Conan: Hyborian Adventures’, ‘The Longest Journey', 'Anarchy Online', 'The Park', and 'Dreamfall: The Longest Journey'.
ABOUT THE OUTSIDERS
The Outsiders is a Funcom studio based in Stockholm, Sweden, consisting of ~30 creative people and two dogs. The Outsiders creates original games at high quality – specializing in first person games with unique gameplay mechanics and AAA-visuals. The team consists of industry veterans from DICE, Avalanche, King, Rovio, Fatshark, Starbreeze, Arrowhead, Goodbye Kansas, Machine Games, Guerilla Games, and many others - a good mix of the best talent from the many fantastic game development schools in Sweden. “We love games and we love making them. We hope that you will enjoy playing our creations!”